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47 lines
1.7 KiB
PHP
47 lines
1.7 KiB
PHP
<?php
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require 'required.php';
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require 'onlyloggedin.php';
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if (is_empty($VARS['locationid'])) {
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sendError(PLACE_ID_NOT_SENT, true);
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}
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$place = $database->select('locations', ['locationid', 'teamid', 'owneruuid', 'currentlife', 'maxlife'], ['locationid' => $VARS['locationid']])[0];
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$user = $database->select('players', ['level', 'teamid', 'energy', 'maxenergy', 'latitude', 'longitude'], ['uuid' => $_SESSION['uuid']])[0];
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// This (probably) shouldn't happen in normal play
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if ($place['teamid'] == $user['teamid']) {
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sendError(PLACE_OWNED_BY_PLAYER_TEAM, true);
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}
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if ($place['currentlife'] > 0) {
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sendError(PLACE_NO_LIFE_CLAIM, true);
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}
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$userdrain = 5 * floor($user['level']);
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// Calculate resulting user HP
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$userhp = $user['energy'] - $userdrain;
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// Check if action possible
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if ($userhp < 0) {
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sendError(PLAYER_NO_LIFE_LEFT, true);
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}
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// Update the user's health and level
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$exp = pow(pow(floor($user['level']) + 1, 2), -1.2);
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$userlevel = $user['level'] + $exp;
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// If the new level is a whole int bigger than the current
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$dolevelup = false;
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if (floor($userlevel) > floor($user['level'])) {
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$dolevelup = true;
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$newmaxhp = floor($userlevel) * 100;
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$database->update('players', ['energy' => $newmaxhp, 'maxenergy' => $newmaxhp, 'level' => $userlevel], ['uuid' => $_SESSION['uuid']]);
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} else {
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$database->update('players', ['energy' => $userhp, 'level' => $userlevel], ['uuid' => $_SESSION['uuid']]);
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}
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// Update the place
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$database->update('locations', ['currentlife' => 100, 'maxlife' => 100, 'owneruuid' => $_SESSION['uuid'], 'teamid' => $user['teamid']], ['locationid' => $VARS['locationid']]);
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echo json_encode(["status" => "OK", "message" => ($dolevelup ? PLAYER_LEVEL_UP : PLACE_SUCCESS), "levelup" => ($dolevelup ? true : false)]); |