@ -52,7 +52,7 @@ $damage = pow(floor($user['level']), 0.5) * 4 * $type_mod * $terrain_mod * $weat
//$damage = 2 * $userdrain * $TYPE_GRID[$user['teamid']][$place['teamid']];
// Check if action possible
if ($user['energy'] < $userdrain) {
sendError("Not enough life left!", true);
sendError("No life left!", true);
}
// Calculate resulting user HP
@ -25,7 +25,7 @@ $userdrain = 5 * floor($user['level']);
$userhp = $user['energy'] - $userdrain;
if ($userhp < 0) {
// Update the user's health and level
@ -19,13 +19,13 @@ if ($place['currentlife'] == 100) {
sendError("Full!", true);
$userdrain = 5 * floor($user['level']);
$userdrain = 2 * floor($user['level']);
sendError("No life!", true);