#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED # define JSONCPP_BATCHALLOCATOR_H_INCLUDED # include # include # ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION namespace Json { /* Fast memory allocator. * * This memory allocator allocates memory for a batch of object (specified by * the page size, the number of object in each page). * * It does not allow the destruction of a single object. All the allocated objects * can be destroyed at once. The memory can be either released or reused for future * allocation. * * The in-place new operator must be used to construct the object using the pointer * returned by allocate. */ template class BatchAllocator { public: typedef AllocatedType Type; BatchAllocator( unsigned int objectsPerPage = 255 ) : freeHead_( 0 ) , objectsPerPage_( objectsPerPage ) { // printf( "Size: %d => %s\n", sizeof(AllocatedType), typeid(AllocatedType).name() ); assert( sizeof(AllocatedType) * objectPerAllocation >= sizeof(AllocatedType *) ); // We must be able to store a slist in the object free space. assert( objectsPerPage >= 16 ); batches_ = allocateBatch( 0 ); // allocated a dummy page currentBatch_ = batches_; } ~BatchAllocator() { for ( BatchInfo *batch = batches_; batch; ) { BatchInfo *nextBatch = batch->next_; free( batch ); batch = nextBatch; } } /// allocate space for an array of objectPerAllocation object. /// @warning it is the responsability of the caller to call objects constructors. AllocatedType *allocate() { if ( freeHead_ ) // returns node from free list. { AllocatedType *object = freeHead_; freeHead_ = *(AllocatedType **)object; return object; } if ( currentBatch_->used_ == currentBatch_->end_ ) { currentBatch_ = currentBatch_->next_; while ( currentBatch_ && currentBatch_->used_ == currentBatch_->end_ ) currentBatch_ = currentBatch_->next_; if ( !currentBatch_ ) // no free batch found, allocate a new one { currentBatch_ = allocateBatch( objectsPerPage_ ); currentBatch_->next_ = batches_; // insert at the head of the list batches_ = currentBatch_; } } AllocatedType *allocated = currentBatch_->used_; currentBatch_->used_ += objectPerAllocation; return allocated; } /// Release the object. /// @warning it is the responsability of the caller to actually destruct the object. void release( AllocatedType *object ) { assert( object != 0 ); *(AllocatedType **)object = freeHead_; freeHead_ = object; } private: struct BatchInfo { BatchInfo *next_; AllocatedType *used_; AllocatedType *end_; AllocatedType buffer_[objectPerAllocation]; }; // disabled copy constructor and assignement operator. BatchAllocator( const BatchAllocator & ); void operator =( const BatchAllocator &); static BatchInfo *allocateBatch( unsigned int objectsPerPage ) { const unsigned int mallocSize = sizeof(BatchInfo) - sizeof(AllocatedType)* objectPerAllocation + sizeof(AllocatedType) * objectPerAllocation * objectsPerPage; BatchInfo *batch = static_cast( malloc( mallocSize ) ); batch->next_ = 0; batch->used_ = batch->buffer_; batch->end_ = batch->buffer_ + objectsPerPage; return batch; } BatchInfo *batches_; BatchInfo *currentBatch_; /// Head of a single linked list within the allocated space of freeed object AllocatedType *freeHead_; unsigned int objectsPerPage_; }; } // namespace Json # endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION #endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED