Game now kicks players if they access ping.php and get an error message

master
Skylar Ittner 8 years ago
parent af6f4c1bce
commit 46cb98aa7c

@ -201,11 +201,11 @@ function pingServer() {
if (lockGot && gpsaccuracy < requiredaccuracy) {
$.getJSON(mkApiUrl('ping') + "?user=" + username + "&lat=" + latitude + "&long=" + longitude, function (data) {
if (data.status == "ERROR") {
navigator.notification.alert("Your account status has changed, and you have been logged out. Reason: " + data.message, "Account Status Changed", "OK");
localStorage.setItem("no_autologin", true);
localStorage.setItem("no_autologin", "true");
username = null;
password = null;
openscreen('login');
document.location.href = "index.html";
navigator.notification.alert("Your session status has changed, and you have been logged out. \n\nReason: " + data.message, null, "Sign-in Status Changed", "OK");
}
});
}
@ -240,4 +240,13 @@ setInterval(pingServer, 5000);
// Show error if it's taking too long
setTimeout(function () {
onError();
}, 15 * 1000);
}, 15 * 1000);
setTimeout(function () {
// GPS lock is taking too long, let's GTFO of the loading screen
$('#loading').fadeOut('slow', function () {
$('#no-lock').css('display', 'block');
$('#loading').css('display', 'none');
updateStatusBarColor();
});
}, 30 * 1000);

@ -108,7 +108,7 @@
passset = true;
}
if (userset && passset && localStorage.getItem("no_autologin") !== true) {
if (userset && passset && localStorage.getItem("no_autologin") !== "true") {
// Try to login with stored credentials
$.post("https://sso.netsyms.com/api/simpleauth.php",
{user: localStorage.getItem("username"), pass: localStorage.getItem("password")},
@ -126,7 +126,7 @@
} else {
$('#loading').css('display', 'none');
// Remove autologin block
localStorage.setItem("no_autologin", false);
localStorage.setItem("no_autologin", "");
updateStatusBarColor();
}
navigator.splashscreen.hide();