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390 lines
8.9 KiB
JavaScript
390 lines
8.9 KiB
JavaScript
/**
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* @author Glen Cheney
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* Debounce plugin is included in shuffle
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*/
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var Modules = {};
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Modules.Support = (function( $ ) {
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'use strict';
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var self = {},
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// some small (2x1 px) test images for each feature
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webpImages = {
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basic: 'data:image/webp;base64,UklGRjIAAABXRUJQVlA4ICYAAACyAgCdASoCAAEALmk0mk0iIiIiIgBoSygABc6zbAAA/v56QAAAAA==',
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lossless: 'data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAQAAAAfQ//73v/+BiOh/AAA='
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};
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self.webp = function( feature ) {
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var dfd = $.Deferred();
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$('<img>')
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.on('load', function() {
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// the images should have these dimensions
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if ( this.width === 2 && this.height === 1 ) {
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dfd.resolve();
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} else {
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dfd.reject();
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}
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})
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// Reject deferred on error
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.on('error', function() {
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dfd.reject();
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})
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// Set the image src
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.attr('src', webpImages[ feature || 'basic' ]);
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return dfd.promise();
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};
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// Fill rAF
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var rAF = window.requestAnimationFrame ||
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window.mozRequestAnimationFrame ||
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window.webkitRequestAnimationFrame ||
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window.msRequestAnimationFrame;
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window.requestAnimationFrame = rAF;
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return self;
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}( jQuery ));
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Modules.Polyfill = (function( $, Support ) {
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'use strict';
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var init = function() {
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// If the deferred object in webp is rejected, call the webp polyfill function
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Support.webp().fail( webp );
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},
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webp = function() {
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$('img[src$=".webp"]').each(function() {
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this.src = this.src.replace('.webp', '.jpg');
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});
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};
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return {
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init: init
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};
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}( jQuery, Modules.Support ));
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Modules.Nav = (function( $ ) {
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'use strict';
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function NavTray( element ) {
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this.$el = $( element );
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this.init();
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}
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NavTray.prototype.init = function() {
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this
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.setVars()
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.listen();
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// Google web font loading affects this.
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// I could use their loader, but don't really want their js too
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// I've changed the fallback font to Verdana, sans-serif to better
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// represent Ubuntu's wideness.
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// Also this isn't needed on load and could be done on window load
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setTimeout( $.proxy( this.saveHeight, this ), 100 );
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};
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NavTray.prototype.setVars = function() {
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var self = this;
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self.isOpen = false;
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self.$window = $( window );
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self.$trigger = self.$el.find('.js-nav-toggle');
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self.$tray = self.$el.find('.js-tray');
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self.$trigger.data( 'openLabel', self.$trigger.text() );
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return self;
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};
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NavTray.prototype.saveHeight = function() {
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var self = this,
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height = self.$tray.children().first().outerHeight();
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self.collapseHeight = height;
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return height;
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};
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NavTray.prototype.listen = function() {
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var self = this;
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self.$trigger.on( 'click', $.proxy( self.toggle, self ) );
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self.$window.on( 'resize', $.debounce( 250, $.proxy( self.onResize, self ) ) );
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// This is a case for selectors level 4!
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self.$el.find('.js-demos').on('mouseenter', '.js-demo', function( evt ) {
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$( evt.currentTarget ).addClass('hovered');
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});
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self.$el.find('.js-demos').on('mouseleave', '.js-demo', function( evt ) {
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$( evt.currentTarget ).removeClass('hovered');
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});
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return self;
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};
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NavTray.prototype.onResize = function() {
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var self = this;
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self.$tray.css( 'height', '' );
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self.saveHeight();
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if ( self.isOpen ) {
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self.$tray.css( 'height', self.collapseHeight );
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}
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};
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NavTray.prototype.toggle = function() {
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var self = this;
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self.toggleBtnText();
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if ( self.isOpen ) {
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self.close();
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} else {
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self.open();
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}
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return self;
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};
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NavTray.prototype.open = function() {
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var self = this;
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self.$el.removeClass('collapsed');
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self.$tray.css( 'height', self.collapseHeight );
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self.isOpen = true;
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};
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NavTray.prototype.close = function() {
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var self = this;
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self.$el.addClass('collapsed');
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self.$tray.css( 'height', '' );
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self.isOpen = false;
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};
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NavTray.prototype.toggleBtnText = function() {
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var self = this,
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key= self.isOpen ? 'openLabel' : 'closeLabel';
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self.$trigger.text( self.$trigger.data( key ) );
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return self;
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};
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return {
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init: function() {
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return new NavTray( document.getElementById('nav') );
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}
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};
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}( jQuery ));
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Modules.Favicon = (function( doc ) {
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'use strict';
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var Favicon = function( src, numFrames, framesPerAnimation, animationDelay ) {
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var self = this;
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// Variables based on params
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self.src = src;
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self.numFrames = numFrames;
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self.framesPerAnimation = framesPerAnimation;
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self.animationDelay = animationDelay;
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// Elements
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self.canvas = doc.createElement('canvas');
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self.img = doc.createElement('img');
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self.html = doc.documentElement;
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// Calculations
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self.size = window.devicePixelRatio > 1 ? 32 : 16;
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// If it's not a data url, pick apart the filename and add @2x for retina
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if ( !self.src.match(/data:/) && window.devicePixelRatio > 1 ) {
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var dot = self.src.lastIndexOf('.');
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self.src = self.src.substring( 0, dot ) + '@2x' + self.src.substring( dot );
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}
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self.currentFrame = 0;
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// Chrome chokes on this. It looks like it can handle 4 frames per second
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self.fps = 24;
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self.init();
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};
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Favicon.prototype.init = function() {
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var self = this;
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// No #favicon element or browser doesn't support canvas or < IE9, stop
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if ( !doc.getElementById('favicon') || !self.canvas.getContext || self.html.className.indexOf('lt-ie9') > -1 ) {
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return;
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}
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// Save context
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self.ctx = self.canvas.getContext('2d');
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// Set canvas dimensions based on device DPI
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self.canvas.height = self.canvas.width = self.size;
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// Create a new sprite 32x32 size with 32x32 sprites
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self.sprite = new Sprite( self.ctx, self.img, self.size );
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// Bind the image load handler
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self.img.onload = self.onSpriteLoaded.bind( self );
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// Trigger image to load
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self.img.src = self.src;
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};
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Favicon.prototype.getData = function() {
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return this.canvas.toDataURL('image/png');
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};
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// Clone the current #favicon and replace it with a new element
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// which has the updated data URI href
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Favicon.prototype.setFavicon = function() {
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var self = this,
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data = self.getData(),
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originalFavicon = doc.getElementById('favicon'),
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clone = originalFavicon.cloneNode( true );
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clone.setAttribute( 'href', data );
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originalFavicon.parentNode.replaceChild( clone, originalFavicon );
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};
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// Request Animation Frame Loop
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Favicon.prototype.loop = function( timestamp ) {
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var self = this;
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// If not enough time has elapse since the last call
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// immediately call the next rAF
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if ( timestamp - self.lastExecuted < self.timeToElapse ) {
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return requestAnimationFrame( self.loop.bind( self ) );
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}
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// Increment current frame
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self.currentFrame += 1;
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if ( self.currentFrame === self.numFrames ) {
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self.currentFrame = 0;
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}
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// Completed an animation state
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self.timeToElapse = self.currentFrame % self.framesPerAnimation === 0 ?
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self.animationDelay :
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1000 / self.fps;
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// Draw current frame from sprite
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self.sprite.drawFrame( self.currentFrame );
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// Swap <link>
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self.setFavicon();
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// Set a timeout to draw again
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self.lastExecuted = timestamp;
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// Continue loop
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return requestAnimationFrame( self.loop.bind( self ) );
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};
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// Sprite loaded
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Favicon.prototype.onSpriteLoaded = function() {
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var self = this;
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// Draw the first frame when the image loads
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self.sprite.drawFrame( self.currentFrame );
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// Swap <link>
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self.setFavicon();
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// Start loop
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requestAnimationFrame( self.loop.bind( self ) );
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};
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var Sprite = function( context, img, size ) {
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var self = this;
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self.ctx = context;
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self.img = img;
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self.width = size;
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self.height = size;
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self.frameWidth = size;
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self.frameHeight = size;
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};
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// Assuming horizontal sprite
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Sprite.prototype.getFrame = function( frame ) {
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return {
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x: frame * this.frameWidth,
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y: 0
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};
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};
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Sprite.prototype.clearCanvas = function() {
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this.ctx.clearRect( 0, 0, this.width, this.height );
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};
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Sprite.prototype.drawFrame = function( frameNumber ) {
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var self = this;
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var frame = self.getFrame( frameNumber );
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// Clear out the last frame
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self.clearCanvas();
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// Draw to the context. This method is really confusing...
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self.ctx.drawImage(
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self.img,
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frame.x,
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frame.y,
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self.width,
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self.height,
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0,
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0,
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self.width,
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self.height
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);
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};
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return Favicon;
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}( document ));
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$(document).ready(function() {
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'use strict';
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Modules.Nav.init();
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Modules.Polyfill.init();
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// Only animate the favicon on the homepage so that
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// timeline tests aren't filled with junk
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if ( window.location.pathname === '/Shuffle/' ) {
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var src = site_url + '/img/favicon-sprite.png';
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new Modules.Favicon( src, 21, 7, 3000 * 1 );
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}
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});
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