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Vestride_Shuffle/docs/_includes/adding-removing.html

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<h2>Adding and Removing Items<a href="#adding-removing"></a></h2>
<p>You can add and remove elements from shuffle after it has been created. This also works for infinite scrolling.</p>
<h3>Adding elements</h3>
<p>Wherever you add the element in the DOM is where it will show up in the grid (assuming you&rsquo;re using the default sort-by-dom-order). With this in mind, you can append, prepend, or insert elements wherever you need to get them to show up in the right order.</p>
<div class="code-block">
<pre rel="JavaScript"><code class="language-javascript">/**
* Create some DOM elements, append them to the shuffle container, then notify
* shuffle about the new items. You could also insert the HTML as a string.
*/
onAppendBoxes() {
var elements = this._getArrayOfElementsToAdd();
elements.forEach(function (element) {
this.shuffle.element.appendChild(element);
}, this);
// Tell shuffle elements have been appended.
// It expects an array of elements as the parameter.
this.shuffle.add(elements);
};</code></pre>
</div>
<h3>Removing elements</h3>
<p>Shuffle will animate the element away and then remove it from the DOM once it's finished. It will then emit the <code>Shuffle.EventType.REMOVED</code> event with the array of elements in <code>event.collection</code>.</p>
<div class="code-block">
<pre rel="JavaScript"><code class="language-javascript">this.shuffle.remove([element1, element2]);</code></pre>
</div>
<p class="demo-link-container">Check out the <a href="{{ site.baseurl }}{% post_url 2013-06-19-adding-removing %}">adding and removing demo</a>.</p>